From 67a665a2e46684d755c84ab41e3b2372b6cafec2 Mon Sep 17 00:00:00 2001 From: Thomas Ingram Date: Sun, 30 Jun 2019 23:51:53 -0400 Subject: [PATCH] Fixed markdown headings in changelog --- CHANGELOG.md | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 18613fb..45030d8 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,9 +1,9 @@ -####Version history: -######0.6.1 +#### Version history: +###### 0.6.1 - Color coding fixed * Thanks to Hagb @ Github -######0.6.0 +###### 0.6.0 - Version numbering changed to more sane system (0.0.5 -> 0.6.0) - Fixed munged output - Support for using environment variables to set some basic options @@ -14,7 +14,7 @@ - Man page added - Proper makefile added -######0.0.5 +###### 0.0.5 - IPv6 support! * Thanks to 'Tanja84dk' for addressing the real need of IPv6. @@ -34,20 +34,20 @@ - Client now tries to clean the incoming socket data if last package was out of spec. -######0.0.4 +###### 0.0.4 - Reverted back to default getopts options error handler (opterr = 1). Custom error handler requires rewriting. - Some cosmetic changes in program output strings. - Program usage(); function now waits for enter before exiting on Windows. -######0.0.3 +###### 0.0.3 - Colors are now supported on Windows too! - Terminal mode is now triggered with "-t" flag. "-i" flag still works for backwards compatibility. - Bug fixes (Packet size check always evaluating false and color validity check always evaluating true). -######0.0.2 +###### 0.0.2 - License changed from 'ISC License' to 'zlib/libpng License'. - Bug fixes & code cleanups - Interactive mode (-i flag). Client acts as interactive terminal. @@ -55,14 +55,14 @@ If connecting or authentication fails, the return value is -1. - Colors are now enabled by default. Now '-c' flag disables the color support. -######0.0.1 +###### 0.0.1 - Added experimental support for bukkit colors. Should work with any sh compatible shell. - Packet string data limited to max 2048 (DATA_BUFFSIZE) bytes. No idea how Minecraft handles multiple rcon packets. If someone knows, please mail me so I can implement it. -####TODO: +#### TODO: - Make the receive buffer dynamic?? - Change some of the packet size issues to fatal errors. - Code cleanups.